HITESH SHONAK
Hitesh Shonak Background
ENGINEER · BUILDER · EXPERIMENTER

I BUILD
DIGITAL
SYSTEMS.

FULL STACKMOBILEOPEN SOURCECREATIVE TECHNOLOGY
// SELECTED WORK

SELECTED WORKBUILDS & SYSTEMS.

Production platforms, offline-first mobile game engines, and developer systems.

01 / 09

TECH STACK

Core languages, frameworks, graphics, and backend infrastructure.
Rust

Rust

TypeScript

TypeScript

JavaScript

JavaScript

C++

C++

Java

Java

Python

Python

Next.js

Next.js

React

React

React Native

React Native

Three.js

Three.js

Tailwind CSS

Tailwind CSS

Node.js

Node.js

FastAPI

FastAPI

PostgreSQL

PostgreSQL

MongoDB

MongoDB

Redis

Redis

Rust

Rust

TypeScript

TypeScript

JavaScript

JavaScript

C++

C++

Java

Java

Python

Python

Next.js

Next.js

React

React

React Native

React Native

Three.js

Three.js

Tailwind CSS

Tailwind CSS

Node.js

Node.js

FastAPI

FastAPI

PostgreSQL

PostgreSQL

MongoDB

MongoDB

Redis

Redis

Rust

Rust

TypeScript

TypeScript

JavaScript

JavaScript

C++

C++

Java

Java

Python

Python

Next.js

Next.js

React

React

React Native

React Native

Three.js

Three.js

Tailwind CSS

Tailwind CSS

Node.js

Node.js

FastAPI

FastAPI

PostgreSQL

PostgreSQL

MongoDB

MongoDB

Redis

Redis

Rust

Rust

TypeScript

TypeScript

JavaScript

JavaScript

C++

C++

Java

Java

Python

Python

Next.js

Next.js

React

React

React Native

React Native

Three.js

Three.js

Tailwind CSS

Tailwind CSS

Node.js

Node.js

FastAPI

FastAPI

PostgreSQL

PostgreSQL

MongoDB

MongoDB

Redis

Redis

BOA JAVASCRIPT ENGINESPEC COMPLIANCE IN RUST.

Open-source contributions to Boa, an ECMAScript runtime and compiler written in Rust.
BOA GITHUB↗
// ABOUT & IDENTITY

ENGINEERING SYSTEMSWITH RIGOR & PURPOSE.

BUILDER PHILOSOPHY

I build digital systems grounded in deterministic execution, clean state management, and real-world utility.

Rather than treating frameworks as black boxes, I focus on the execution layer beneath: auditing runtime specs in Rust for Boa, building offline-first mobile game engines, exploring applied deep learning models, and crafting performant WebGL visual systems.

CS @ IIIT SONEPATBUILDER & EXPERIMENTER
DOMAINS OF PRACTICE
Systems & BackendsPostgreSQL · Node.js
Mobile & Game EnginesReact Native · Expo
Deep Learning & VisionTransformers · PyTorch
Runtime InternalsRust · ECMAScript
// CONTACT
HAVE SOMETHINGWORTH BUILDING?LET'S BUILD IT.
Direct Message
01 // Direct EmailPrimary Inbox
hiteshshonak1@gmail.com
MAIL CLIENT ↗
02GitHub // Repositories
github.com/HiteshShonak
↗
03LinkedIn // Profile
linkedin.com/in/HiteshShonak
↗